Part 72: Episode LIII: This is a Story About Gigante Lapses in Ethics
Episode LIII: This is a Story About Gigante Lapses in Ethics.jpg)
Music: Strumble
We rejoin Three for the second DLC mandated campfire scene of the chapter. Gabriella has bailed on this prologue with zero notice. I cannot say I blame her. But Octa and a couple of Armisael dolls have rejoined Three's party for this final verse.
For some reason Three has a ridiculous lumbering gait during the campfire scenes as though she is some manner of hunchbacked golem. Someone on staff must have really been bored to animate a unique walk cycle that will be used for all of twenty seconds total. Regardless, I'm glad it's there because it looks silly. Let's lumber over and see how everyone is fairing since our dragon cruise intermission.
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Well, that was entirely too much information. I hope the soldiers' souls bound in these dolls are just a fuel source and not trapped in a hellish limbo hearing and seeing everything that happens around them with no control over their new forms. That would be a less than stellar time for all involved.
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How many hours a day do you think Octa sits around thinking up euphemisms for sex and his junk?
...
On second thought, I don't want to know. Or why I even had that thought. Let's just... get this final mission started, eh?
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Verse 4: Masterpieces
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For this final mission we will be making a return trip to Five's Colosseum. It looks quite a bit different from our first visit here. Indeed, they actually took the effort to make a unique level out of it for this mission. I mean, it is still the Dubstep Crab boss arena just without the yellow tint and filled with assets from the sunken city mission of Chapter 1 arranged in a grid format. But hey, it's nice they finally put some effort into this particular Prologue chapter.
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Our goal for this final mission is to destroy Three's "masterpiece" children. Given the several dozen botched experiments we've had to euthanize this chapter, I am not sure I want to know what Three considers a successful experiment. But, here we go...
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The Colosseum is a maze life series of roads lined with narrow alleyways and side-paths criss-crossing between them. It is lousy with dead end paths and it is quite easy to get lost in if we're not careful. To initiate the first round, we need to do a bit of exploring to get semi-acquainted with our surroundings and trigger the first wave of enemies.
Music: Prevolt - Armaros
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The theme for this mission is gigantes. Not tiny gigantes or pumped full of psychotropics and tweaking out gigantes. Just a standard, killed dozens of times previously sort of gigas duo as our first wave challenge.
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A warm-up indeed. At this rate the gigas race is going to be extinct in a few decades.
...
Wait... there aren't any gigantes around by the time Drakengard 1 rolls around. I guess this game straight up is an extinction event for the gigas species. Poor giant goofs.
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Round Two swaps out the fresh-faced warm-up gigas variety with their battle beaten, less healthy cousins of the undead variety. Again, no noteworthy enhancements to this pair of adversaries. Just your everyday zombified giants monster men.
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Bah. C'mon. Two was dealing with two undead gigantes at a time on mission two of the last DLC chapter. This is nothing. Bring on some fresh meat!
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Huh. Well... Perhaps I spoke a bit soon. This is certain a new item on the menu.
Music: Blissade - Egregori
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Meet the final boss of Three's Prologue DLC: The Greater Gigantes. Unlike the previous copy and pasted dullard gigas sets we've been challenged by, these two are not playing around. First, let's hear a bit about this brand spanking new gigas sub-species.
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So we are facing horrific human-gigas hybrid abominations. This melding has granted the Greater Gigantes an entirely different moveset from their predecessors. For one, the greater gigas can haul ass at a full sprint and does so at all times in their pursuit of Three. They've also mastered the trick ability of stopping from a sprint without nosediving into the dirt. They'll immediately come to an adept halt if Three should run past their charge and correct themselves. Or otherwise they'll just shoulder-block their creator a city block away to come to an emergency stop. There is a reason for all these narrow alleys in this map and it is to avoid pissed greater gigas having the street areas on lock-down.
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Beyond the charging attacks making the wider lanes of the battle arena unsafe, greater gigantes can slam their clubs into the ground and create a shockwave of explosions that travel the entire length ahead of the attack point to the nearest wall. Again, alleys and alcoves off the main path are Three's friend unless she wants to get juggled down the road for a third of her total HP.
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The greater gigantes have the same standard attacks as the undead gigas. Except instead of a meandering single hit strike with huge wind-ups and recovery animations, they've all been strung together into a rage filled thrashing combo. Three really needs to be nowhere near this when set-off if she values being not being flat as pancake like say Four.
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One final noteworthy quirk with this boss is that the greater gigantes actually have AI that can lose track of our Intoner sister if she slips down alleys and loop back around behind a patrolling gigas.
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Three can even creep up to an unaware greater gigante and stab 'em in the ankle for a stealth attack that knocks the armored behemoth on its ass stunned for a nice chunk of time. This is the most efficient way of taking out Three's masterpieces as they take double damage while stunned. Popping off Intoner mode as they fall is a great way to just tear through the health reserves of a single greater gigas. Especially if its partner is searching for Three elsewhere.
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Right then. I suppose Octa's defection from Three makes a bit more sense when it turns out she's anime magical girl Josef Mengele. Regardless, taking down both of the greater gigante soldiers makes this trail of slaughter complete. Just like the trophy says.
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Music: Descendus
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And that brings the final mission of Three's Prologue chapter to a close. In the end we learned that not only was Three an insane weirdo, she was a really fucking insane weirdo. No half-measures if you're going to embrace madness in the realm of Drakengard.
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As with all the Intoner Sisters, the completion of this DLC Prologue earns their signature weapon for Zero's ever expanding collection. Before we close the book on this lackluster chapter, let's take a look at Three's scissor's weapon history.
Three's Scissors posted:
The scissors used by the Intoner, Three.
Weapon Size: Small
My name is Three, I'm the fourth eldest of the Intoners. In what order was I made?
Heh heh... You're such an adorable little doll. Here, let me just patch you up with some of my expert stitching, hmm?
Oh? Did you lose a limb or two? Don't you worry, little doll. I'll fix you up good as new. I'll fix you up as many times as it takes...
One, two, three, four, five, six... Heh heh heh... Another little doll to join my menagerie!
Well... With all the experimentation on the limits of human suffering and cross-breeding species and binding souls to dolls and the like going on with Three... At least she didn't murder any children this whole tale! That we know of... Coming off of the previous prologue, at least that is something... Right...?
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Video: Three's Prologue Verse 4 Highlight Reel
Video: Jump to the Greater Gigante Fight (Worth watching at least this.)
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Greater Gigante Concept Art